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- Jeric@cup.portal.com (J Eric Chard) writes:
-
- >Sven Williger writes:
- >>Here come some wishes of a Non-Internet-friend of mine!
- >>
- >>1. When u load a lot of objects or surfaces your object/surfacelist
- >> is getting longer and longer. When u want to select a highnumbered
- >> object/surface then it`s take a lot of time to scroll to the
- >> whole list, because the scrolling is very slow....PLEASE FIX THIS
-
-
- > Agreed, but for all lists of course, not just the SURFACE list.
-
- Sure...that`s what i meant...(lousy english...blame it)
-
-
- > I've got this housing development animation, 89 objects, mostly
- > trees and bushes, and >scrolling< thru the popdown list takes
- > forever.
-
- that`s the reason for it....yep u`re right...
-
- > However, the correct work-around for OBJECTS is to use the SCENE
- > REQUESTER list to select objects, 'cuz it's a whole lot faster.
-
-
- >> Better: Please make an tree-based objectlist (showing all objects
- >> descending from the parents(uff don`t flame me) object
- >> to their childs etc...
-
-
- > Uhhhh, Sven, take a look at the SCENE REQUESTOR object list......
-
- Hmm i don`t want to enter the scene-req all the time, maybe reorder
- the gadgets in layout.....look at the Objects-Window in REAL3D 2.4x,
- that`s what i like to see in LW....or something LIKE that...
-
-
- >>5. rotating lens-flares...ever tried to rotate a star including its
- >> lensflares....?
-
-
- > Oh, trying to make photon-torpedoes?
-
- i friend of mine gave me these requests..so i don`t know what he wants to
- to with it....but maybe photon torpedos....
-
- >>Bye Sven Williger .........................
- >>
-
- >***********************************************************************
- >* (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation *
- >* (OOOOOOO) Welcome to Seattle! | Film and Video Productions *
- >* /////// "All I know is what I see on the monitors." *
- >***********************************************************************
-
- just again...SVEN WILLIGER
-
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